![]() Yoinking a backpack from a zombie before the horde gets you is great though. Great to see threats at night/dark places.Ĭooking - cooking is really easy to level and not that essential for survival.ĭextrous - saves you plenty of time, but not as good in SP because you can skip time. ![]() ![]() Feels good, but it gets less valuable with each day until day 150 at which your panic generation is at it's lowest.īrawler - you shouldn't main two different weapon types, but this trait is the only one that allows you to maximize some weapon skills, having a backup weapon skill doesn't hurt much.Ĭat's Eyes - 20% better vision in the dark. Even 5 zombies can max out your panic (5.2% lower crit chance and 30% less damage). Also leveling up fitness is a nightmare.īaseball Player - just a long blunt boost, it's fine.īrave - 30% less panic generation. Fishing is not that essential both early and late into the game.Īthletic - faster attack speed, movement speed, stamina regeneration and slower fatigue gain. RU version of this guide / РУ версия гайда: Īdrenaline Junkie - very niche use, not worth it for the points it requires.Īmateur Mechanic - cars are OP, good in combination with Engineer/Electrician for early hot-wiring.Īngler - leveling up fishing is fine with books. I also heavily advise to use this mod, it provides you with detailed information on what traits actually do: This guide is not about foraging, bonuses towards it from traits won't be mentioned.
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